A quality signal, not a popularity contest
MetinPulse interprets public server information with a versioned rubric and keeps uncertainty visible.
New Player Experience
20%Assess onboarding, early progression, catch-up support and how much prior Metin2 knowledge is required.
How clearly and fairly a new player can begin and reach meaningful progress. Unknown means there is not enough evidence to decide.
Solo Viability
20%Assess solo progression, farming, dungeons, class access and whether important goals require groups or guilds.
How much meaningful progression is possible without a fixed group. Unknown means there is not enough evidence to decide.
Grind Intensity
15%Score player-friendliness of the grind: higher means more manageable, fair and clearly paced, not more repetitive.
How manageable and transparent the required repetition appears for the intended server style. Unknown means there is not enough evidence to decide.
Monetization Pressure
25%Assess shop power, exclusivity, recurring advantages, earnable alternatives and the credibility of the public monetization information.
How little the public evidence suggests that spending is required for competitive power. Unknown means there is not enough evidence to decide.
Content Depth
20%Assess differentiated systems, maps, dungeons, bosses, quests, events, PvP and long-term goals beyond marketing lists.
How substantial, coherent and replayable the documented content appears. Unknown means there is not enough evidence to decide.
How the total is calculated
The total is a weighted mean over known dimensions. Unknown values are excluded, never treated as zero. The total remains Unknown when known weighted coverage is below 60%.
Pulse = Σ(known score × dimension weight) ÷ Σ(known weights)Weights: New Player Experience 20% · Solo Viability 20% · Grind Intensity 15% · Monetization Pressure 25% · Content Depth 20% · output steps: 0 / 25 / 50 / 75 / 100Evidence rule
A numeric score is public only when its explanation, concrete evidence and confidence meet the publication gate. Unknown is honest data, not a penalty.